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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Thanks to all the feedback we've received on the prologue of Tuned In, we've been able to make some improvements and adjustements to the Runner and Hide & Seek channels.Runner channelThe map is now shorter.It has a more frenetic pace.It has a higher difficulty…
Hello! ¡Hola! Bonjour! Today we bring great news for our Spanish and French speaking communities: the demo has been updated with subtitles and interface in both languages! With this update, we hope to make it easier for more players around the world to not mis…
We couldn't miss the biggest horror-themed Steam event, so of course Tuned In will be taking part in this year's Steam Scream with its free prologue! From October 26 to November 2, you can find lots of horror experiences, including our demo.If you haven't play…
It’s time for another special broadcast, so we hope the audience is ready! Today we share more details behind the development of Tuned In. This time in particular it’s about the voice acting in the game, the wonderful people voicing our characters and some mom…
Tuned In has been selected to be featured in HORROR MADE IN sPAIN, a brand new event with 13+2 horror games developed in Spain. It's the perfect plan to celebrate Spanish talent and the spooky season, all in one!The event will feature games that have been rele…
Today we’re bringing you a very special broadcast where we’ll be having some important guests: Blanktone! They’re the team responsible for Tuned In’s music and sound design, and since this is something that is usually not talked about when discussing developme…
Welcome to a very special broadcast, beloved audience members! Today we’d like to share with you a few secrets behind the development of Tuned In. Buckle up and get ready for the show!The original idea of Tuned In came from a personal challenge: to design a ho…
Last week we attended gamescom, and what an experience! Hundreds of people came by our booth, and we hit our goal of validating interest in Tuned In. Every person who came wanted to play through the end of the prologue, but not all of them could since a waitin…
Once again the development team behind Tuned In will be playing live Tuned In: The Prologue (demo). It will happen today, August 20, at 7:30PM CEST, so come and join us!We will be answering the questions from the chat and explaining some interesting facts abou…
Once again the development team behind Tuned In will be playing live Tuned In: The Prologue (demo). It will happen today, August 20, at 7:00PM CEST, so come and join us!We will be answering the questions from the chat and explaining some interesting facts abou…
Hi, folks! Thank you for tuning in for today’s broadcast where we bring some exciting news.We're part of the Debut Festival on SteamIts name says it all. Debut Festival is designed to support the first-ever titles of indie developers. Although our core team is…
Thank you for tuning in for today’s broadcast! Today we bring exciting news: Tuned In’s demo is now available! And this is what you will find in it:TUNED IN: The Prologue, it's more than just a demo, it's a full experienceFive years. Five years after the blood…
Dear spectators and future players, welcome to the show!We're Vercors Games, a new boutique studio built by a core team drawn from Tequila Works' senior staff (RIME, GYLT, Song of Nunu: A League of Legends Story...), joined by experienced talents from Airship …