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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update fixes several stability and gameplay issues: • Fixed: Sub-units / Cosmic Powers / hangar slot expansion / cleared node progress could be lost when continuing • Fixed: CycloneFang's Split Shadow clone would linger after the boss was defeated • Fixed…
🔧 Save & Continue Mode Fixes • Fixed: Sub-units and Cosmic Powers were lost when exiting to Title and continuing a second time • Fixed: Hangar-expanded slot count was not preserved on continue, causing the 3rd sub-unit to disappear • Fixed: Cleared node was n…
# v11 — Raid-Style Boss Mechanics We just shipped the biggest combat update yet: every boss now has its own signature attack patterns inspired by raid-style mechanics. 22 bosses, 87 new mechanics, 69 new sound effects. ## 🎯 NEW: Boss Signature Mechanics Every…
🌟 New Signature Mechanic Vanguard Titan — "Mark of Vow" - Phase 1 forced-action mechanic, 8s cycle (auto-disables on Phase 2) - Stage 1 (1s): Red crosshair tracks the player position - Stage 2 (4s): Mark locks in place + accelerating blink + shrinking outer r…
Charge Shot — Visual Overhaul Aircraft body now morphs through 4 sprites during charge (change0/1/2/3) — replaces previous color aura All buildup-phase effects removed: color glow, camera shake, charge chime SFX, body parts deployment Release-phase effects pre…
Visual Aircraft hull morphs through 4 charge stages (LV0~3) — replaces previous color aura All 10 base sub-units get dedicated sprites at LV5 (replaces gold aura) SurgeCore BURST feedback: HUD pulse + gold-tinted bullets + new SFX All player projectiles now re…