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The Giga Lich playtest is shutting down. Thank you to everyone who played and big thank you to everyone who left feedback and bug reports.The Demo is Live with the newest update!
This last minute update before the playtest shuts down tomorrow mainly adds a new enemy with a new mechanic: Skele Mage, who summons enemies from somewhere else in the dungeon. Also the system controlling where you spawn in the dungeon has been reworked.Skeke โฆ
Small changes to some tooltips to better communicate what some things actually do.Magic shrine - Now correctly displays how much it reduces MP usage byKnowledge shrine - Now shows "Gain attribute point" instead of "Take knowledge"Shields - Now displays the facโฆ
The main addition of this update is Weapon Skills, Abilities that have have special effects that makes defeating enemies much easier (especially in groups).Here are the Skills that were addedDagger - Backstab - Teleport behind target enemySword - Precision Thrโฆ
Quick hotfix to patch out the navigation mesh missing half of its geometry, causing a majority of the enemies in the further end of the floor to simply walk in place...
Hi everyone, this update first and foremost brings a functioning Settings Menu! Let me know if there are any additional features you would like to see in it (or if there are any bugs).Here's a list of the other changesSignificantly increased equipment drop ratโฆ
Hello and Thank you to everyone who played and showed an interest in Giga Lich. Big thank you to my friends and everyone else who tested and reported bugs.This is another reminder that the Playtest will be going down on June 9th. However, the official Demo wilโฆ