Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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47% positive of 17 · Mixed · Live from Steam
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Use an arsenal of deadly weaponry and magic as you struggle to defeat a relentless enemy at the gate between your world and theirs in this arcade FPS.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 47% on 2026-11-01 → 47% today (17 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Here we bring the 0.8 update, a intermediate update to the full game release. This update adds not one, but TWO new maps, of really high quality. The first one is Argendnor, a subterranean tomb. Its more vertical than any other level, and if you are careless y…
Here we bring the 0.8 update, a intermediate update to the full game release. This update adds not one, but TWO new maps, of really high quality. The first one is Argendnor, a subterranean tomb. Its more vertical than any other level, and if you are careless y…
Today, review has finished and are pleased to announce that Deathwave now has trading cards. To celebrate this, we are putting the game on sale at 50% off. We hope you like the new emoticons and cards.
Today, review has finished and are pleased to announce that Deathwave now has trading cards. To celebrate this, we are putting the game on sale at 50% off. We hope you like the new emoticons and cards.
Welcome to the first dev blog. In this one we are going to write about the launch, and our plans forward. After working a lot to fix last minute bugs in preparation for release, we finally released. Given the lack of marketing and new steam features that kind …
Welcome to the first dev blog. In this one we are going to write about the launch, and our plans forward. After working a lot to fix last minute bugs in preparation for release, we finally released. Given the lack of marketing and new steam features that kind …