Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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88% positive of 18 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Astral Archive is a short, incremental idle + space shooter hybrid where you collect space artifacts to grow a powerful archive!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 88% today (18 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Patch 1.1 is now live.Changes:- Updated the game's background music with a licensed music from Envato Elements.- Adjusted skill upgrade prices for main ship firepower.- Adjusted skill upgrade prices for left ship firepower.
Astral Archive has officially sold 100 copies!It may be a small milestone compared with bigger games, but as a solo developer, it means a lot to me. Thank you to everyone who bought the game, played it, left a review, shared feedback, or recommended it to some…
Astral Archive is Out Now!I'm excited to announce that Astral Archive is officially available on Steam!Astral Archive is a short incremental idle + space shooter hybrid where you explore distant planets, fight waves of enemies, collect mysterious artifacts, an…
Hello, everyone!The final demo build of Astral Archive is now available.Since releasing the demo, I have received valuable feedback from players and content creators. This update focuses on improving the overall experience through balancing changes, bug fixes,…