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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo Update — Clearer Progression and More Expressive CombatThank you for your feedback on SU-93 Survivor! This update improves combat readability, progression, and interface navigation.A map that preserves your routeYour route is generated and saved at the st…
Thanks for your feedback! This hotfix addresses several issues encountered after completing the demo.Fixed the Play button becoming unresponsive after finishing the demo.Fixed an exploit that could refund scripts spent in the Compendium while keeping purchased…
Highlights- Lab flow was adjusted so the lab menu controls enemy spawning more explicitly, and the default training enemy was removed from the lab room. - Character selection received a major presentation pass: a terminal-inspired layout, cleaner passive cards…
New Weapon, New enemies Gameplay and Balance- Added the new **Blackhole** weapon, including its weapon factory, unlock entry, weapon database registration, projectile object behavior, attraction radius/strength tuning, lifespan, scaling, and evolved EX behavio…
Weapon and passive fixes: improved damage calculations, status effects, upgrades and interactions.Expanded descriptions: all 24 weapons and 35 passives now have English and French descriptions.Better movement balance: capped movement speed and removed excessiv…
Hello everyone,The SU-93 Survivor demo is finally available on Steam!SU-93 Survivor is a tactical survivor-like where you progress room after room inside a corrupted robot. Each room is a new fight, a new choice, and a new opportunity to adapt your build.The t…
PlaytestHello everyone,My name is Nico, and I’m a solo developer working on the first game from my studio, Summer 93 Studio.My goal is to make the best version of the game possible. This playtest is focused on the first two biomes of the game and on the gamepl…