Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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37% positive of 434 · Mostly Negative · Live from Steam
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Have you got what it takes to survive on Mars? ROKH is a multiplayer survival game featuring scientific realism and extremely deep crafting and building. Make the red planet your sandbox and create a thriving colony.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 37% on 2026-11-03 → 37% today (434 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Dear Colonists, We are reading our forums, and understand the frustration and confusion over the current status and future of ROKH. So, we are going to take a risk, and be brutally transparent about the financial history and status of the project. We are takin…
Hello Colonists, Since our last news, we have seen and been made aware of some questions and comments we would like to address here. Thanks for your support and have a good read. Where is my server? You may have noticed that several official servers have been …
Hello Colonists, Since our last news, we have seen and been made aware of some questions and comments we would like to address here. Thanks for your support and have a good read. Where is my server? You may have noticed that several official servers have been …
Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This ne…
Dear Colonists, After intensive testing by QA and certain community members, we are happy to release today the latest version of ROKH, corresponding to the Milestone 3 of the fixing plan. As a result, all servers have been wiped, updated and restarted. This ne…
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done: Fix interactables can be interacted with when pause menu is open. Enforce charact…
Greetings Colonists, The milestone 2 of the Rokh fixing roadmap has been successfully completed with Red Kite Games a few days ago. All the following tasks and bugs are now done: Fix interactables can be interacted with when pause menu is open. Enforce charact…
Greetings Colonists, Christmas is already on us and we are approaching the end of our Milestone 2 of the Rokh fixing roadmap. This month we have corrected more than 50 new major bugs identified through development or thanks to our external QA team. The build i…
Greetings Colonists, Christmas is already on us and we are approaching the end of our Milestone 2 of the Rokh fixing roadmap. This month we have corrected more than 50 new major bugs identified through development or thanks to our external QA team. The build i…
Hello Colonists, Together with Red Kite Games, we have been digging deep into the project over the past 4 weeks. Our primary focus on the network side has been building and running local servers to track down issues – building up our knowledge of the codebase …
Hello Colonists, Together with Red Kite Games, we have been digging deep into the project over the past 4 weeks. Our primary focus on the network side has been building and running local servers to track down issues – building up our knowledge of the codebase …
Hello Colonists, We wanted to share with you today what has happened over the past few weeks on the project. As mentioned in our last project update, 2 teams were investigating the source code of ROKH to establish a fixing roadmap. It turned out that the proje…
Hello Colonists, We wanted to share with you today what has happened over the past few weeks on the project. As mentioned in our last project update, 2 teams were investigating the source code of ROKH to establish a fixing roadmap. It turned out that the proje…
Hello Colonists, Just a quick message regarding the official servers. For those of you playing on the public 816 build, you may have noticed another drop in the number of official servers recently. Despite a number of restarts and checks on hardware status by …
Hello Colonists, Just a quick message regarding the official servers. For those of you playing on the public 816 build, you may have noticed another drop in the number of official servers recently. Despite a number of restarts and checks on hardware status by …
Hello Colonists, Sorry it's taken us a while to bring you a situation update but we needed to make sure various things were in place. We wanted to share with you today fresh news from the front. Our QA first pass was completed last week. With over 200 hours of…
Hello Colonists, Sorry it's taken us a while to bring you a situation update but we needed to make sure various things were in place. We wanted to share with you today fresh news from the front. Our QA first pass was completed last week. With over 200 hours of…
Hello Colonists. With the team deep in QA and bug testing we thought it would be a good idea to share some of what has gone on in the community over the past couple of weeks. Discord As previously announced, the Discord server (https://discord.gg/rokh) has sel…
Hello Colonists. With the team deep in QA and bug testing we thought it would be a good idea to share some of what has gone on in the community over the past couple of weeks. Discord As previously announced, the Discord server (https://discord.gg/rokh) has sel…
Hello Colonists, Following the requests from some players, we decided to re-open some channels on our official Discord. With the previous build being reinstalled on the official servers, we felt it was necessary for players to have channels to help each other …