Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
After updating the combat system in the last build, we’ve worked to balance it in this one. Rather than a small number of difficult to win enemy encounters, there is a larger number of more winnable ones. Other smaller changes: We’ve worked on the Almanac. Car…
Hopefully our last build before Next Fest, this one is all about polish and bugfixes: There was a bug that removed recruitable drifters from the loot pool. This had the unfortunate affect that you could not expand your crew, it is fixed now though The furthest…
The combat system felt a little to us, with a right and a wrong way to go about it, so we’ve reworked it to allow a lot more flexibility in who and how you fight. Almost any object can be used as a weapon now, albeit some more successfully than others. Soldier…