Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
"This One Doesn't Count"—You lived to 40, buying lottery tickets every single day, never winning once. On your deathbed, God reveals: "Everyone who won was cheating." Reborn for one more try, do whatever it takes to pay your daughter's tuition before exam day. Scratch-card × Roguelite.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added reward hints for random event choices: if you've previously selected an option in the same event, its reward will be shown next to that option on future encounters (e.g. "Get a random method", "+¥300", etc.) Improved font sizes across various screens
Fixed: When method slots were full, the replacement prompt would flash and disappear at the end of battle with no chance to interact — it now opens correctly and waits for player input Fixed: Returning to the main menu before selecting a daily node could cause…
Fixed an issue where gaining a new method/relic from random events, sanctuaries, or the altar would be silently lost if your slots were already full — you'll now get a replacement prompt to choose whether to swap out an existing one If you decline the swap, an…
Fixed a bug where upgrading the "Starting Funds" meta-progression would incorrectly reset the player's money at the start of each new battle
Added a "Reset Save Data" button to Settings (requires confirmation)
Removed the "Expired Batch" fate modifier The battle log now displays all active fate modifiers and their effects at the start of each battle The difficulty indicator in the battle log now shows the specific round penalty (e.g., "Rounds -1" for Hard, "Rounds -…
💌 This One Doesn't Count is Here! I'm thrilled to bring you This One Doesn't Count — a small-scale roguelite I've been building solo. The game is set in a small town drowning in scratch lottery tickets. You play a middle-aged man trying to scrape together his…