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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Twitch Multiplayer Mode just leveled up!Based on what we've seen during Next Fest streams, here's what's new:🎯 Viewer Combat CommandsYour chat can now issue commands to have their NPC shoot at enemies directly.🔒 Streamer LockStreamers can no longer control v…
Here's what changed in today's update:Added door building and dismantling, you can now construct and remove doors and walls during a runImproved vehicle exterior graphic perimeterFixed camera movementShield now resets correctly when a module is unmountedFixed …
Three new things dropping in the free demo:CHALLENGE MODE A brand new endless wave-survival mode. Fight increasingly tough waves, pick a reward after each one, and see how far you get. Completely free for everyone.Share your run results on our Discord! Top per…
Thanks to everyone who's been playing the demo and sharing feedback on Discord — it's already making a real difference. Here's what changed: 🔧 Improved tutorial — clearer guidance, less confusion, smoother onboarding for new players. 🏚️ New scavenging event…
Doors have arrived!Crew members now open and close doors automatically as they move through the vehicle, with a smooth 3-frame animation. Doors also block fire and electrical hazards from spreading when closed, making room layout actually matter for damage con…
It's been a packed stretch of development, and there's a lot to share. Here's everything that landed in Irondrive recently:🗺️ New Map Navigation SystemThe world map has been completely reworked. Explore a brand new procedural navigation system that makes trav…
Join the crew: play the campaign with me on TwitchI had an idea I can't stop thinking about: what if we build part of this journey together? Starting soon, I'll stream once a week, on weekends, playing the Irondrive (full game) campaign with you using Twitch M…
Press Kit: https://drive.google.com/drive/folders/11C_6K6Fz8BrleKCzAdLArsyflshg-mrd Discord: https://discord.com/invite/NNWJP6rRAQ TikTok: https://www.tiktok.com/@almgames_studio https://store.steampowered.com/app/4599730/Irondrive/Schedule below in CEST (Ital…
I am just trying how to stream on steam with obs. ːsteamthumbsupː We're going live with roughly 30 minutes of gameplay footage from Irondrive, our vehicular survival roguelike, a quick look at what's coming for Steam Next Fest. Expect combat, crew management, …
Hey everyone, A quick one today, but an exciting one. The press kit for Irondrive is ready. If you're a journalist, content creator, or streamer looking to cover the game, everything you need - screenshots, logo, description, key facts - is now available here:…
We're happy to announce that Irondrive will take part in Steam Next Fest. Here's a look at what we've been polishing in the demo in the run-up to it.Crew posts that finally make sense + better selection markerAssigning a crew member to a station used to be a h…
Hey everyone :) Big news today on two fronts. Your chat becomes your crew \ We're building something new: Twitch Mode. Viewers can type !join in chat to take control of their very own crew member aboard the vehicle, live during the stream. Each colonist runs o…
Your crew just got a lot more personal.Background/JobsEvery crew member now starts with a Background: Mechanic, Gunner, Cook, Medic, Drifter, Engineer, or Greenhorn. Each one comes with different starting skills and a personality shaped by their past.TraitsOn …
Hey everyone :), this update applies to the full version of the game, not the demo. New Systems and ImplementationsSalvaging Job. New crew job: recover resources from scrap and wreckage scattered in the environment.Mining Nodes. Added Iron and Copper deposits …
Hey everyone :), this update applies to the full version of the game, not the demo. New Systems and ImplementationsStorage Zones. The HAULING job has been reworked. Crew now transport and collect resources from storage zones or from any object that holds items…
NEW FEATURE: Auto-Targeting SystemCombat in Irondrive just got a major upgrade. Every weapon module can nowbe switched to AUTOFIRE mode, letting it select and engage targets on itsown freeing you up to focus on crew management, repairs, and the biggerpicture d…
Crew management reworked Auto/Manual is gone. Crew now works automatically, but you can assign them to a fixed station (weapon, console, etc.) with the new MANNING priority — click a module, and they'll return to it whenever they're free.Fixed a couple of bugs…