Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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84% positive of 86 · Very Positive · Live from Steam
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Auro is a unique turn-based tactical dungeon-crawler all about bumping monsters into the water. Traverse randomly generated maps and create huge spell combos as you compete against rival Kingdoms and rise through the ranks.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (86 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
For Auro 3.0 testing
So first off there was a previous patch, which we can call 3.8B which I didnt write patch notes for: 3.8B- Added Blitz mode- Added a mode selector to the play screen, and removed the beta toggle- Pausing during Blitz mode now blacks out the screen- Fixed Charl…
Hey all! We have a small patch up that adds a new feature: Blitz Mode, which adds a real time timer to the game. I'd love to see what people think of it, as its a feature that I've wanted to add to the game for many years. Thanks to EmiSocks for implementing i…
Hey all! Excited to bring you a new version of Auro which has some new spells, new monsters and a bunch of bug and balance tweaks. Let us know what you think!
Hi Dinofarm Games fans! It's me, Auro's lead designer, Keith Burgun. These days, Dinofarm isn't doing that much together, but I wanted to let you know about my own company, Keith Burgun Games, and the stuff I've been working on! First, let me just let you know…
3.3 Patch Notes This is the largest Auro patch since 2.0 back in 2016! You're gonna wanna check this one out! Beta Monsters and Beta Spells are only available in Custom Matches, so be sure to turn them on in the Custom Game Screen, if you’d like to try them ou…
Hey everyone! If you missed our last post, it talked more about the details, but Auro 3.2 is LIVE! It's a big one! Please check it out. In addition to this list of patch notes, I've also added some more achievements. See if you can become a GRANDMASTER! 3.2 PA…
I should just let people know that currently, there is a bug where after you play Custom Matches, I think it's overriding your Ranked game rank. I'll fix that before we set it live, but I wanted to get people's opinions, mainly on the two changes in bold below…
Hey everyone! I'll keep it short and sweet. There are a bunch of small quality of life fixes for this version. ACHIEVEMENTS! It finally happened. We now have our first 9 achievements in the game. They're nothing too crazy yet. For the next patch I'm gonna star…
Hey everyone! So, you might remember that back when we first launched Auro on Steam back in 2016, the biggest complaint was "why can't we fullscreen". It's hard to believe, but since then over the years we've had about half a dozen different programmers come a…
We're calling it Auro 3.0. A new version of Auro, re-coded from scratch from the ground up for Unity. This means that we can start working on Auro again! This also means that you already have a few new features which were tough as hell to implement before and …
Hey everyone! The new Dinofarm Games game, Jelly Bomber is now OUT! It's like Dr. Mario but with a strategy game infusion! Please check out the trailer and stuff here, and spread the word if you can. https://store.steampowered.com/app/828270/Jelly_Bomber/ Enjo…