Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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A dark fantasy isometric online RPG featuring classes, randomized loot, instanced dungeons, and party-based boss fights. Built from scratch by a solo developer. No pay-to-win ever.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Tester Branch
Migration to the full WGPU client I broke the dragging in bank slots. Now functional again. Equipping items that were class AND spec locked were early failing at class blocking specs that match from equipping some items created for the Paladin, but also Warrio…
## Content- Collection log and kill counts. Track rare drops across bosses and dungeons within the collection tab of your character sheet. Kill count is also tracked, global (for now) broadcast when a player unlocks a log slot.- PvP areas, and dueling. Challen…
## Content - Priest new spec : Paladin, a hybrid tank. A new system included, called Devotion. Upon reaching level 10 and choosing Paladin, you are given one of your new abilities "Crusader Strike".This ability on hit gives you one stack of devotion. Devotion …
## Fixes UI focus tracking moved out of gamestate to eliminate focus leaks when closing panels Fixed guild panel conflict by flushing character buffer Fixed tooltip text displaying less information than intended
## Content - New skill: Culling. You can now go to a culling master and be instructed to kill a certain enemy. After completing your culling task you earn culling points which can be spent in the shop for ANY culling master (currently one - Ashvale) to purchas…
0.8 Combat Update## SystemsIncoming damage is now unified. Abilities, DoTs, and boss normal abilities all use the same mitigation path. Boss hits can dodge and break mounts like normal attacks.Taking damage correctly puts you "In Combat".- In combat: health re…
We are now running a 15% XP boost event in game. This XP boost applies to quests and the killing of enemy mobs. It will last until 7/6, and may be extended into 7/7 depending on the timing of the next weekly update! Get out there and get those gains!