Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
When «Still Breathing» was a game jam entry back in its Ren'Py days, the radio was the simplest thing we could put together: a bar, a green zone, hold a key until it filled up. It did the job at the time. But some of the first people to try the newer build tol…
Still Breathing has been officially selected for the DevInitive Showcase 2026 event!The event will take place on September 16 at 9:00 p.m. (Spanish time) and will be streamed on the official DevInitive Showcase YouTube channel:It's a shame we don't have the pu…
"The Bunker was the beginning. Still Breathing is everything we discovered that idea could become."The narrative experience created for a Game Jam was only the beginning. With Still Breathing, we have expanded the concept with 3D exploration, survival, combat,…
Shadow is now visibleStill breathing is a game about surviving inside a bunker for some weeks while starvation and illness affects you and your family. In order to find supplies, you have to go out to scavenge the remains of your world.When you go out, you may…
A bit of honesty to open with: combat has always been the weakest part of *Still Breathing*. The bunker holds up. The scavenge trips hold up. The conversations I'm genuinely proud of. But the fights? You traded blows, watched a stamina bar go up and down, time…
We have a new cover! We’ve spent the last few weeks integrating all the systems we’d developed—some of them separately—and haven’t had time to pay much attention to our Steam page. But we’ve finally found a moment to redo something we’ve been thinking about fo…
It's been a long journey since development started in Ren'Py for Gamejolt's Game Jam, where we ranked #1 in the narrative category. After that, we put all our effort into making the game more than just a narrative experience with moral choices. We wanted the p…