Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added the ability to change the step time of the player, allowing to increase or slow down the playerAdded input bufferingFixed glass tiles losing its color while standing in a colored laser beam
Fixed glass tiles not pushing other glass tiles in the correct mannerFixed glass tiles coloring objects accidentally after being pushed, even though the reflected light source is not in proximity anymoreFixed unintented behaviour where a bulb could be pushed iโฆ
Fixed Laser beams accidentally losing collisions and letting objects through without coloring them Fixed unintended behaviour for rewinding Glass tiles while pushing against a Laser beamFixed Buttons accidentally colliding with themselves and activating withouโฆ
Fixed unintended behaviour when resetting a level while an object is pressing down on a colored buttonChanged level recursion logic to better handle edge-case scenarios and prevent soft-locksAdded a recursion counter, showing how deep you are in the recursion
Fixed unintended behaviour for rewinding boxes from Static while standing in a laser beamAdjusted Level 1-5 and 1-6 to make an interaction between gates and bulbs clearer