Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Build 0.6.3.3 Patch Notes Combat & Content Expanded the game world by integrating new playable Dungeons and adding new Enemy unit assets. Overhauled the Combat Area Selection layout and optimized menu responsiveness. Systems & Balancing Fixed an inventory itemโฆ
Build 0.6.3.2 Patch Notes UI / UX & Resolution Fixed an initialization bug causing item textures inside inventory slots to render with incorrect alignment/rotation offsets. Refactored the global gold text counter to parse and display values using standard thouโฆ
Build 0.6.3 Patch Notes Combat & Progression Added the "Arcane School" progression framework and completely overhauled the core stats calculation layout. Overhauled the modifier data layer and recalculated systemic global modifiers. Recalibrated the Slayer Areโฆ
Combat & Progression Fixed combat duration not freezing after dungeon completion. Fixed Combat Report UI breaking or freezing during tab and menu navigation. Fixed active spell notifications remaining visible after killing an enemy. Offline progression time isโฆ
Combat & Progression Overhauled combat report statistics and fixed tracking bugs for total kills, combat duration, and incomplete damage report data. Fixed audio replication issues and post-combat sound effect triggers. Resolved an issue preventing offline andโฆ
Hello everyone!We are the development team behind Between Adventure Idle. After countless hours of hard work, we are finally thrilled to share our early Demo with you!We want to be completely upfront: the version you are about to play is still in a very early โฆ