Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Friends to your face, foes to your scoreboard. A sci-fi deckbuilding roguelike where you cooperate to survive the onslaught, then sabotage your friends to stay on top. Play solo, with bots, or team up online
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, welcome to another one of our dev talks! This will be a longer one as I want to discuss how the demo will evolve.Right now, our demo is basically the full game. Obviously, once early access starts, I can't really keep giving out the full game a…
Hello everyone, welcome to another one of our dev talks! Previously, I thought that I wouldn't be able to get this update out in time, but I underestimated my genius and managed to make it in time, so here it is, demo update v2.018.The main focus of this updat…
Hello everyone, welcome to another one of our dev talks! As a lot of reader probably knows, I suck at not providing more content... So here's another content & bug fix demo update... Seems like demo will just be early access at this point ːsteamfacepalmː Anywa…
Hello everyone, welcome to another one of our dev talks! This one will be a bit longer since I have published another big demo content update, v1.870 -> v1.951, which I mentioned during our last dev talk.I have drastically increased the amount of enemies in ga…
Hello everyone, welcome to another one of our dev talks! This one will be a bit longer as I have completed the BIIIIIIIG demo update, going from v1.776 -> v1.870 with a slew of major changes.Our fifth class, gunslinger has graduated from testing and is now ava…
Hey all, welcome to another one of our dev talk, this one will be a bit longer than usual, as I have quite a few things to share.Demo has been updated to v1.776, extremely fitting giving how close we are to the independence day! Subclass update has been shippe…
Hello everyone, welcome to another one of our dev talk series. This one will be short as most of the changes made so far is for the new Gemini class, and today, happy to announce that with v2.084, Gemini class is out! It's a very fun class, quite different fro…
Hey everyone, time for another one of our dev talk series. Now that the game is out for early access, the changes will be less frequent, and in turn, I am planning to have our dev talk series once every two weeks instead of once a week. This week, the focus is…
Hi all, it's time for another of our dev talk series. This time, because the early access release announcement already showed the changes, I will focus a bit more on future plan for the game.Currently, the game is in a fairly good state already, despite the ea…
Hard to believe, but our game is releasing into EA today! The main build has been updated to v2.057, with the following changes over the previous demo build, which has been updated to v2.057 as well, but restricted to three classes & one subclass each for now.…
Hello everyone, welcome to another one of our dev talks! This one will be fairly short, but contains two important announcement.I have decided that demo deserves another big update! I have been hard at work on new boss, new elite & new enemies, which will be i…
Hey everyone, welcome to another dev talk series, this one will be fairly short as there are no demo update this week :(Took a short break during independence day weekend, and work has been exhausting lately, so unfortunately the demo is not ready for another …
Welcome to another one of our dev talk theories, the focus of this is on additional changes between the existing demo and the early access.First off, a huge thanks to everyone that has wishlisted the game, or tried to demo during the next fest. I can proudly s…
Friend & Foe is a sci-fi roguelike deckbuilder with a twist: in multiplayer you fight the enemies together, but you're also competing for the high score — and you can sabotage your friends to get it.What's new for the fest:PvP is live — Co-op and dedicated PvP…
Welcome to another episode of our dev talk, this one will again be fairly short, next week I will go into more detail about the work done.We are official in steam next fest! Very exciting for me, with a demo ready, hopefully this allows the game to reach a lar…
This one will be a bit shorter than usual, since I finally took a vacation on the memorial day weekend and did not work on the game that much. A few things though.Game delay. Unfortunately I have decided that the game is not up to my standard yet and have dela…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.