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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Final Playtest Update — Public Playtest Closes on 5/15/26 The public playtest is entering its final stretch, and I want to give a huge thank‑you to everyone who jumped in, sent feedback, reported bugs, or just hung out in the shop for a while. Your notes have …
Update 0.5.9: Tutorial & Onboarding Overhaul The tutorial has been rebuilt from the ground up. This update focuses entirely on smoothing out the early‑game experience, reducing confusion, and making the first few in‑game days feel more natural, stable, and wel…
Playtest Now Open to Everyone Anyone can jump in through the Steam page and start playing immediately. No keys, no approvals—just click the Playtest button and you’re in. To help me gather structured feedback, I’m collecting responses through a short survey: F…
Playtest Build 0.5.2 is Live! This was a big one, there are so many changes I'm going to just list them out concisely to make this post digestible; Added a Daily Omen Card System that triggers every morning. Added cleansing mini-games for each of the 4 unique …
Public Playtest Now OpenThe Totemist’s public playtest is officially live, and anyone can jump in through the Steam page. No keys, no sign‑ups—just click the Playtest button and you’re in.This round focuses on early‑game flow, tutorial clarity, and how the sho…