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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The demo covers the first part of the poolrooms. The full game goes further, into a second area with 20+ anomalies of its own. We're keeping most of it quiet, but here's something. Past the pools are the showers: a long tiled corridor of stalls, with towels haโฆ
Steam Next Fest wraps up today. Thank you to everyone who downloaded the demo, left a review, or told us in the comments which anomaly got them. We read all of it. The demo isn't going anywhere. It stays free after the festival, so if you didn't get round to iโฆ
NOTICE TO ALL GUESTS Steam Next Fest closes tomorrow. Management thanks every guest who entered the pools this week. The demo area will remain open after the festival. Guests who did not visit may still do so. Swim at your own risk. No exceptions. Play the freโฆ
Before the demo came out, one of its anomalies was a door handle that had been flipped the wrong way round. We thought it was fair. You disagreed: only 8% of players spotted it the first time, and most never did. So on 10 October we replaced it with a fire hosโฆ
If you played Backrooms Anomaly, you already know the rule: look for anything that's off, turn back if something changed, keep going if nothing did. Pools keeps that rule and moves it somewhere much wetter. The poolrooms. Tiled corridors, flooded chambers and โฆ
Thanks to everyone who has gone into the poolrooms since the demo came out on 16 October. 755 of you have played so far, and between you you've made just over 16,000 calls. We went through the numbers to see which anomalies people walk straight past. The easy โฆ
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.