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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
Hello everyone, if the game crashes with a Fatal error immediately on startup, please open Device Manager and check whether the Intel NPU (Neural Processing Unit / "Intel AI Boost") driver is present. If it is, you can right-click and disable it as a temporary…
Replaced all AI-generated assets — everything is now handcrafted.
You can now reset the skill tree of a specific Elemental in the Elemental selection screen, allowing you to replay your favorite Elementals without restarting the entire game.Added preview videos for all Elementals.
Hey everyone, this is Zodiac GameLab. My incremental game Crystal Ascend has officially launched.About this GameA simple incremental game where you nurture crystal elementals by destroying floating crystals and harvesting aether. Upgrade the skill tree, unlock…
Hey everyone, this is Zodiac GameLab. My incremental game Crystal Ascend has finally reached version 1.0.0!Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating crystals, “smack!” – the crystal sh…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!The late-game content for this game is finally coming together. In this episode, I'll introduce the hybrid elemental crystals.As the name suggests, hybrids are ele…
Hey everyone, this is Zodiac GameLab. The Demo version of my incremental game Crystal Ascend is available for download! Welcome to try it out!Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating …
Hey everyone, this is Zodiac GameLab. The Playtest version of my incremental game Crystal Ascend is coming to an end!I'm very glad that so many of you participated in the beta and provided valuable feedback. Thank you all! My Demo version has taken into accoun…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!This episode continues building the Iron element skills.When you think of iron, it feels hard – perfect for making blunt weapons that can knock enemies away. So af…
Hey everyone, this is Zodiac GameLab. The Playtest version of my incremental game Crystal Ascend is ready!Let me briefly explain the gameplay. You start with an absorption ring, controlled by your mouse. Aim at the floating crystals, “smack!” – the crystal sha…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!In the last episode, I finished the Dark element. Crystals influenced by Dark power generate a black blade flash when shattered.This time, I made a brand new cryst…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!Before I knew it, I’ve already posted 11 dev logs. It’s quite satisfying to see the game gradually becoming richer in my own hands.Enough small talk – the element …
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design also revolves around elemental themes. The element fin…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!Big hammer upgrade 80k, little hammer upgrade 40k… 😄 This is an incremental game where you absorb aether from elemental crystals to level up, so the skill design …
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!After many iterations, I’ve given the floating crystals variations in shape and size, and their movement now feels like they’re being carried by aether currents. W…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!The crystal effects are almost done, but the variety is still quite limited.I used Blender to create several different crystal shapes and have them spawn randomly.…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!Last time I finished the hit effect for the crystal.But just having a hit effect isn’t enough – there’s nowhere to display the crystal’s health. Simply putting a h…
Hey everyone, this is Zodiac GameLab. The incremental game Crystal Ascend has made some progress!This time, I’m mainly doing some detail optimization.I’ve already added plenty of animations and effects for the crystal’s spawn, disappear, and movement. But ther…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.