Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangelogSkills are now trained during missions on level upAdvanced weapons spawn earlier in missionsNew enemy archetypes are met earlier in missionsReduced minimum distance for molotov throws (3m -> 2m)Removed healing on mission completeFixed Oakridge Mart leโฆ
ChangelogAdded more lootable weapons to the demoIncreased the amount of scrap earned from loots (7-12 -> 10)Increased the initial zombie count by levelIncrease the amount of lootable equipment in level 2 and 3 (1 -> 2)Changed the mission modifier of Gull Pointโฆ
ChangelogFixed props blocking characters on certain mapsFixed doors not always playing the open/close sound effect\ Fixed the joystick range in build mode
ChangelogFixed bullets passing by zombiesAdded path lines for the player the first time they enter the base and the first time a training room opensAdded borders to the maps of the second chapter
ChangelogFixed walls disappearing when aligning the camera with themImproved pathfinding performances (multi-threading)Lowered the default master volume (100% -> 50%)\ Changed the default Run (Left Stick Click -> Left Trigger) and Weapon/Item switch controls (โฆ
ChangelogGenerate training equipment loots further from zombie spawnersThe first mission will always give a building training equipmentTweaked the design of the first chapter maps to have more fireMade the game cursor reflect current weapon recoilImproved the โฆ
Hey everyone!I'm really happy to finally share the free demo of Respect the Horde, now available on Steam as part of Steam Scream V! ๐You're outnumbered. But the zombies are predictable. Outsmart them!Explore, collect resources, and build obstacles and traps โฆ
Respect The Horde mixes together survival, tower defense and horde games to interesting effect - and now it has a Native Linux playtest. Read the full article here: https://www.gamingonlinux.com/2026/09/respect-the-horde-playtest-adds-native-linux-and-controllโฆ
Respect The Horde is coming from GFX47 (No Plan B, GLADIABOTS) as a curious mixture of top-down zombie shooting, with tower defense and extraction mechanics. Read the full article here: https://www.gamingonlinux.com/2026/09/respect-the-horde-combines-top-down-โฆ
The first Respect the Horde Steam Playtest is starting!I'm looking for players to help me test the game, identify what needs improvement, and make sure the experience is ready before opening it to a wider audience.This Playtest includes several hours of campaiโฆ
You're outnumbered. Outsmart them.Respect the Horde is a top-down extraction shooter / tower defense where fighting hundreds of zombies head-on is a good way to run out of bullets.๐งฑ Shape the horde's path. ๐ฅ Lure them into deadly traps. ๐ Know when to leaveโฆ
Works great on Steam Deck. Results from Valve's own testing.