Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
50% positive of 2 · 2 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (2 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
v.0.41.13 - Addressed an issue where a multiplayer game with AI opponents could not be started. The game no longer waits for AI opponents to 'Ready Up.'
SQUARED AWAY — v0.41.5 → v0.41.9 Five back-to-back live patches. Lobby tight. Quick Match clean. Host controls locked. Sync honest. Five focused builds shipping the lobby polish and MP-flow corrections that piled up after the v0.41.0 → v0.41.4 dashboard arc. N…
Four tight back-to-back builds covering one focused arc: the multiplayer flow from launch to lobby is now coherent end-to-end. Sign-in is on your terms. Ranked is server-enforced clean. Quick Match actually queues. Mixed-AI lobbies are fully editable. 🪪 Choos…
Roll-up patch · v0.31.15 → v0.31.29 · 30 April 2026Steam connected. Combat audited. Army upgraded force-wide.Commanders,Fourteen patches since BREAKTHROUGH shipped. The headline arc this time isn't one big system going live — it's Steam integration finally wor…
Roll-up patch · v0.20.11 → v0.20.22 · 28 April 2026By the book. Player and AI.Commanders,The last twelve patches have hammered out the parts of HexArmy where the rules-as-written and the rules-as-played didn't match. The AI now fights by the same combat doctri…
Commanders, v0.20.9 changes the way close combat works. Five fixes, one tactical shift, and the Veteran Infantry doctrine just earned its keep. The new rule — Movement-gated attacks Every unit in the game now needs at least 1 movement point remaining to attack…
COMMAND NET ONLINE — JOIN THE FRONT The HexArmy Discord is open. Forward intel, PvP comms, and a direct line to HQ. → JOIN THE COMMAND NET discord.gg/T4q4bhdY If you've installed HexArmy and you're playing solo against the AI, you're operating without a comms …
Roll-up patch · v0.30.0 → v0.31.15 · 29 April 2026Tech Tree goes live. Every system audited.Commanders,Sixteen patches since "Rules of Engagement" landed. The headline is the Tech Tree — a per-game research system with 60 nodes across 10 doctrines, the first f…
HEXARMY 0.20.0 — OPERATION OVERMATCHEnhancement List · Milestones M-1 → M-15 · Defects D-9 → D-12One commander. Multiple fronts. Ten thousand hexes. 0.20.0 — fifteen milestones engineered to put solo commanders against two and three thinking AI opponents on ba…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.