Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Choose your leader, build your Ludus, and lead your gladiators through brutal arena circuits filled with deadly crowd events, beasts, and rival champions on the climb toward Primus.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey Guys,Have done a few fixes more around game display based on feedback: - Added more display options to settings- Full screen, windowed and a variety of screen sizes- Cleaned up a few bits of UI that were in bad positions If you notice any issues you run in…
Hey Guys,This week I worked on all the 10 Gatekeeper Challenges that are within the full game. Making combat stances, abilities, passives and ensuring each Gatekeeper fight feels uniquely different. Here's how it went:If you’d like to support the game, wishlis…
Hey guys,This week I fell ill but wanted to use this as an opportunity to show you more of what the game looks like so you've got a better idea for where we are at.Here's more on this:If you’d like to support the game, wishlist the game and support me on YouTu…
Hey Guys,This week was spent working on the gladiator expedition map, improving the visuals, the generation and more. I also added the arena announcer voice overs as well as beginning to work on idle animations for gladiators.Here's how it went:If you’d like t…
Hey guys, This week we had a few major bugs to fix, from my entire game looking visually crushed to the screen being too zoomed in. I was able to fix most of them but 1 still remains. I plan to release the demo this week as long as I can find a solution to thi…
Hey guys,With the demo approved (third time lucky) we're nearing the point of the demo release. The demo release will likely get pushed till next week but I aim to get the demo trailer out tomorrow. I share more in the video below:If you’d like to support the …
Hey guys,This week I focused on adding the Dungeon Crawler aspect to Primus. As it felt the game was more of constant fights and recovery rather than a dungeon.I also worked on putting in tutorials and fixing various issues along the way, here's how it went:If…
Hey guys,This week we did some nice UI polishing, focusing on making the game visuals feel more gladiator-themed.Where I had Chat GPT make the HUD images based off the screenshots I gave it to then put into my game.Here's how it went:If you’d like to support t…
Hey guys,So unfortunately the Primus demo won't be out in time for the Steam Fest, and will likely take another week or so to get out.However this isn't an entire loss for a few reasons I discuss in my latest devlog:If you’d like to support the game, wishlist …
Hey guys,Was a bit of an adventurous week with progress.The game demo didn't get approvedThe combat is still having issuesWe only have 9 days to get this fixed in time for the steam festMaybe I've bitten off more than I can chew by trying to get this demo out …
Hey guys,So, we are officially about two weeks away from needing the demo ready for Steam Next Fest, and it’s honestly terrifying trying to turn a bunch of separate systems into something you can actually play.In this devlog, you’ll see:The Combat Stasis: Comb…
Hey guys,So, I accidentally bloated my gladiator game with too many AI-generated systems, completely lost the core vision, and had to spend the week aggressively deleting my own features to save the game before the demo deadline.In this devlog, you’ll see:The …
Steam Deck CompatibilityPrimus is not steam deck supported.The game is designed primarily for Windows PC. For the best experience, I recommend playing on Windows PC.Cheers,Ethan.
Hey guys,So, we hit our biggest roadblock yet. It turns out that building features super fast with AI tools can backfire, leaving the project buried under a mountain of half-finished systems and loose ends right as the demo submission deadline looms less than …
Hey guys,So, we’ve reached that "weird stage" where all the individual pieces of the game, the combat, the arena, the festivals, finally exist, but they don't quite fit together perfectly yet. This week was all about the "clean up" to make sure everything actu…
Hey guys,So, trying to make nine different factions feel like more than just palette-swapped rivals has been the mountain to climb this week, turns out giving a world "soul" requires a lot of image making and 27 very opinionated leaders.In this devlog, you’ll …
Hey guys,So, I hit a massive mental roadblock for about four days this week, leaving me completely stuck on where to take the game until a deep dive into Roman history opened up a whole new path for the gameplay loop.In this devlog, you’ll see:The Mental Wall:…
Hey guys,So, I’ve been diving deep into Roman history, well, asking Gemini about it, to figure out exactly how many toothy, clawed beasts I can legally (and technically) cram into a tile-based arena.In this devlog, you’ll see:The Great Ability Overhaul: Realiz…