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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
DEVLOG #2 - MotivationAn employee matched with the right customer gains motivation. A bad match wears them down. Working with someone who’s sick, dirty, or constantly unhelpful erodes motivation. And a low motivation employee isn’t just unproductive they might…
DEVLOG #1 - Treatment ReworkedIn the old system, treating your employees was passive. In the new one, you walk up to them, get close, and handle it yourself directly, manually, in real time.Do you ignore the sick worker and keep taking customers? Or do you sto…