Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Billy vanishes from home into a wild dream where he becomes a fearless ninja. Sprint through forests, neon techno worlds, and massive castles. Slash enemies, dodge traps, and chase the Stones of Eternity before the dream locks him away forever.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
improved main player animations
Fixed Steam integration Fixed new game spawning issue
Main player movement optimization double jump floating ledge climb sprint and dash are the same button wall climb (while on wall press sprint button) wall hang dash is no longer spam-able Added charging enemy
"Rot Cap" mini boss added Right Mouse Button or right joystick aims shuriken Fog shaders added Miso randomly spawns when passing a checkpoint
DO NOT USE SPACES WHEN CREATING A NEW GAME Optimized dash mechanics "Extras" option in pause screen for scrolls Scrolls no longer have dialogue boxes
DO NOT USE SPACES WHEN MAKING A NEW GAME RAM optimization