Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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83% positive of 6 · 6 user reviews · Live from Steam
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No heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize abilities and passives unique to each unit to gain an edge. Winning optional. Chaos mandatory. Fun guaranteed.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 83% today (6 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Grappling Hook starting ammo count reduced from 3 to 2Fixed Hug weapon misbehaving on low throwsScattergun Bleed application now properly applies to multiple unitsAdded "Excited" audio responses for receiving Medkit and picking up cratesRe-recorded lines for B…
Hammer weapon damage increased to from 30 to 50The Elderly max damage increased from 50 to 75Fixed default inventory selection defaulting to 1st entry instead of MissileFixed inventory selection not remembering last used weaponFixed certain Creature weapon lau…
GAMEPLAYThrown/Placed explosives now have adjustable timerUnits that are dealt lethal damage before or during flings will still be eligible to pick up another units while flingingUnit is no longer allowed to move early out of the kickback slide (actively holdi…
Added \ disclaimer as tooltip description for inventory items that are only partially functionalAdded "+" and "-" signs to various UI labelsUnits finishing flings now stand up after a mild natural delay rather than immediatelyUphill fling slides are now angle …
Slightly boosted voiceline audio up to bring them in line with rest of the game's audio (undocumented from previous patch)Added internal audio mixer to prevent some voicelines playing louderDying/dead units' hitboxes are now correctly ignored by other units, a…
Added two new Menu options for the players to have fun with: Unlock all weapons: On/Off (default off) Infinite weapons: On/Off (default off)Lethal fall distance corrected to 5.25 of hitbox height, from 5.5Lethally damaged units continue participating in the fl…
NEW FEATURESSearch-based multiplayer is now activeLobby-based multiplayer is now activeMultiplayer LeaderboardsTerrain:Added Official Custom Terrain optionAdded User Custom Terrain optionAdded Terrain Playlist optionTraining:PracticeTutorialGallery:CosmeticsCo…
No heroes. No villains. Just friends. Pilot a diverse cast of characters through battles across destructible terrain. Level up your team to unlock more powerful weapons and tools. Utilize modifiers and traits unique to each unit to gain an edge. Winning option…
NEW CONTENTAdded first iteration terrain generation as part of terrain optionsAdded first iteration Computer player (bot) as opponent optionNew Melee weapon:Hug - Grabs any unit in front. Grabbed unit can be carried a small distance and/or thrownNew Placed wea…
NEW WEAPONSGiant Slingshot - units can climb in to launch themselvesMedkit - throws a medkit a short distance to heal first unit it touches for 50 hpBzzichi - a terrain aware flying creature that may or may not reach its targetTracker Missile - missile that cu…