Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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62% positive of 8 · 8 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
An Idle Strategy RPG where your brain does the heavy lifting. Program your hero's actions using tactical conditions, unlock 300+ active and passive skills, and watch your perfect build destroy hordes of enemies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (8 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes & Improvements The death report now shows your last hits taken: the defeat screen lists the last 6 hits before you died, with the turn, who hit you, which skill, the damage and the HP you had left. You can finally see how a fight went wrong, not just the…
Fixes Auto-retry boss (new setting): separate from the existing auto-restart for farm floors. Turn it on in the options and your hero will automatically re-challenge the boss after a 5s countdown on death. Click anywhere to cancel, same as the farm version. Sc…
New Features & Improvements Auto-farm. New toggle in the combat HUD: your character re-enters the same floor automatically after clearing it. Mutual exclusion with auto-climb. Persists per save slot. Retry boss. Lose to a boss, get a Retry button right there. …
Fixes Fixed gambit conditions with a status type (freeze, burn...) resetting to "any" when saved. The value was silently clamped to a number, wiping the selected status. Fixed Alt-Tab creating ghost instances of the game. Only one copy can run at a time now; s…
Fixes & Improvements Fixed several "start of combat" bonuses only working on the first wave of a floor. Affected: the Lightfoot unique's starting ATB, the Always First and starting-ATB skill nodes, the Initiative rune, Ancient Wisdom's free first spell, and th…
Fixes & Improvements Fixed Unique and Set items being unsellable. You can now manually sell them from your inventory (locked items still need to be unlocked first). Keep the reports coming in the bug thread, I read it every day ːsteamhappyː
I'm proud to officially announce that Gambit Loop is now available.This is my take on the auto-battler roguelike: you never control a fight directly. You write your hero's logic as a list of IF/THEN rules, send it up a 100-floor tower, and when it dies the gam…