Last 7 days
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87% positive of 40 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Build a Counter-Strike-inspired esports career from nobody to legend. Master weapons, develop your skills, negotiate contracts, hire staff, and play or simulate every match on your road to the Major.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (40 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Shared content (1 download)
Changed: Shared content (1 download)
PATCH 1.5 · ECONOMY a. An economy with real numbers. Salaries, streaming, sponsorships and prize pools move to realistic values, and every contract is now shown per year. A progressive income tax replaces the image rights and wealth taxes: nothing up to €8,500…
HOTFIX 1.4.1 · SPOTLIGHTa. CT retakes. Fixed a case where a CT, often the AWPer moving to cover a fallen teammate's position, stayed still during a retake while the rest of the team entered the site. This happened especially on Viaduct B. Players who cannot re…
Hi Legends,1.4 SPOTLIGHT is out, for the full game and for the demo. This is a major update, one of the biggest since launch: two new maps you voted for, a rotating map pool, a smarter Live 2D, rebuilt training with injuries, clearer odds and rankings, and a n…
PATCH 1.4 · SPOTLIGHT a. Switchyard, Foundry and the seasonal map pool. The two maps chosen by the community join the game. Each has four attacking plans and three defensive setups. Every season, three maps are used in league matches, four more enter the tourn…
Hi Legends, Patch 1.6 EDITOR is out. Now it's your turnOpen the new Database Editor from the Main Menu, build your own world and publish your databases on the Steam Workshop. Rename clubs, redraw crests, reshape rosters, then share the result so others can sta…
Hi Legends, Patch 1.6 goes live this Saturday, November 7 at 11:00 CET (10:00 UTC).On paper it may look like a smaller update. It isn't, it's just a different kind: most of it comes from what you asked me for on Discord, on Steam and in your reviews, plus a to…
Hi Legends,Since the first version, the world of Clutch Legend has been generated at random: 128 teams, their players, their names. This update lets you open that world and change it, and it gives all 128 clubs a new look.The Database EditorThere is a new butt…
Hi Legends,Version 1.6 is coming soon, and I want to tell you what is in it and ask for a hand. Let's start with two things: three new languages and the GM Console.Three new languages, in betaPortuguese (Portugal), Spanish (Spain) and Polish join Italian, Engl…
Hi Legends,1.5 ECONOMY is out. Like the patches before it, this one was born mostly from you: from the suggestions you send me on Discord and on Steam, and from your reviews. The positive ones, and above all the negative ones, which are often the reason I go b…
Hi Legends,The economy changes are only part of 1.5. A career also needs things that happen away from the scoreboard, and fresh places to play. This is the last devlog before the release.Life eventsThere are 90 life events across family, health, media, money, …
Hi Legends,1.5 Devlog #3: Life off the server.Last time was about what you earn. This time is about what you do with it. In 1.5 everything you can buy outside the server got the same treatment as salaries: real prices, real running costs, and a reason to choos…
Hi Legends,Last time I said the economy comes next, so here it is. Version 1.5 rebuilds money in Clutch Legend from the ground up, and I want to start with an honest confession about how bad it was.What was wrongSalaries were about 2.8 times too high, almost e…
Hi Legends,Two things in this post. The first is small to write and big for me: Clutch Legend finally has a website, clutchlegend.com. It tells the story of the project and, like the news and devlogs here on Steam, it will keep you up to date on what’s in the …
Hi Legends,Last time I said the next post would be the release. One more first, because three things landed in the last few days and they deserve their own space: a brand new skin collection, a C4 that finally looks like a C4, and the 1.4 beta, open to anyone …
Hi Legends,1.4 Devlog #7: the Live 2D, rebuilt.Last time I promised I'd talk about the Live 2D, and about how much your stats really weigh in it, once the work was finished. It's finished, and I'll start with the honest part. Until now Aim decided almost every…
Hi Legends,1.4 Devlog #6: follow the bracket.Last time I talked about money: the new Economy screen and the debt plan. Today it's about tournaments, the moment a season ends, and the very first screen of a new career, where you now choose your own starting sta…
Hi Legends,1.4 Devlog #5: your career, your budget.Last time I showed you Switchyard and Foundry and the new seasonal map pool. Today I'm going back to the other side of your career: the money you earn, the audience you build, and what happens when the lifesty…
Hi Legends,1.4 Devlog #4: the vote is in.You picked Switchyard and FoundryThank you to everyone who voted on Discord. Switchyard and Foundry come first and arrive with 1.4. Bastion and Pelagic aren't going anywhere: they're the two maps of 1.5.From a painting …
Hi Legends,1.4 Devlog #4: a new coat of paint.First, the vote. Sunday is the last day to choose which two of the four new maps come first. See them here and vote on Discord. The two winners arrive in 1.4, the other two in 1.5. This one is less about numbers an…
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