Last 7 days · history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
FeatureAdjusted production and resource consumption for some buildings;Continued to tune and optimize scene lighting, post-processing, and shader parameters;Added a button in story missions to jump directly to the next chapter after victory;Improved the indica…
FeatureAdjusted the output and resource consumption of some buildings;Adjusted the stats of warships;Updated the policy icon, replaced with the official version;Adjusted the infantry models;Optimize and adjust scene lighting and post-processing parameters;Upda…
This release contains limited content changes, primarily fixing the frequent game-freezing issues from the previous version. We have also continued refactoring and optimizing our core systems, significantly reducing the overhead of unit iteration.FeaturesVisua…
This version mainly refactored the underlying unit occupation algorithm and the underlying architecture of power territory generation, with significant performance optimization. In addition, the special effects system has been remade, and now there are richer …
Feature Redesigned the building selection layout on the main interface, with buildings grouped and collapsible/expandable; Added technology research queue: select multiple technologies to queue and the system will research them automatically in order; Added ne…
Feature Added 2 new tutorial missions: Basic Building tutorial and Basic Combat tutorial; Added map auto-generation system; Added Barbarian Camp; Major refactoring of scenario editing logic; Optimized AI system — AI players can now autonomously select location…