Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update fixes a tight riverbank turn and interrupted music transitions in the full game and demo, plus a Politics issue involving Nagasaki in the full game. Fixed a riverbank contact that could prevent a ship from completing a turn. Turning now uses the ri…
This update improves turning beside riverbanks and shores, preserves more of your Steam settings between launches, and fixes several dialogue and sound issues in the full game and demo. Turning near land When a turn brings the bow, stern or side against a bank…
This update fixes long quest instructions, a voyage carryover error, and several audio problems in the full game and demo. Quests and voyages Long commission instructions now continue onto another page when needed. Decisions appear after the complete instructi…
The Prices page now shows both what you pay to buy and what you receive when selling. World-price comparisons use one shared benchmark and include your actual duties and trading privileges, so the two sides can be compared fairly. Trading and privateering Adde…
Rowing now depends on the ship and the hands available aboard. Larger oared vessels need larger rowing complements, and shorthanded ships show fewer working oars. Crew assigned to the oars cannot also fire weapons from the deck. Sailing and visibility Ships me…
Ships can now pivot around their hull's contact with a bank when a normal turn would overlap land. This replaces the nearby-position search, checks the hull's path through the turn, and adds no bounce velocity. The same turning resolver serves voyages, the sai…