Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Save File Versioning Add crash log handling Option to share game data to help improve development Bugfix: Dropped stars no longer count towards total survival time
Bugfixes: Returning to Main Menu breaks navigation Completing level with gamepad breaks game state Level star rating incorrectly resets after loading save Stars previously destroyed won't respawn on subsequent level attempts Save Slots don't account for local โฆ
Redesign Level 1 Various bug fixes
Make Level 1 easier Make Level 2 harder Add challenges to Level 1 and 2 Completing challenges now shows Character Unlock screen Steam Leaderboards
Nerfed OP Dash ability Added more Onboarding: How to Play card for Singleplayer, Co-Op, Tilt Master mode; Star Destruction card; Contextual hints on Level Fail screen Leave World Map by holding Tab / Button East Main Menu / Pause Menu UI design work Consistentโฆ
Redesigned Join/Leave World Map behavior
It's been exactly 19 months since I started development on Foodgitives. I've shown early versions to strangers before โ prototype builds on Itch, private playtests โ but this is the first build I actually feel proud to upload to Steam. It's getting closer and โฆ