Last 7 days ยท history since Nov 7, 2026
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Next Fest is over, and it's time for some rebalancing and a new window before you head out into a sector. The competition was insane, but the festival went pretty well, especially considering exactly 0 was spent on marketing :) Thanks to everyone who played anโฆ
The toxic cloud rework is finally done. You can see the difference here: I didn't quite reach the look I had in my head, unfortunately. The result is still good. The part I enjoy most is mixing the toxic cloud with the swarm. Luring the mindless things in and โฆ
The horde A new kind of wave: thousands of enemies instead of a dozen. They move as one solid front, flow around the rocks and close in from both sides. The whole convoy works on the horde: turrets, cannons, mines, ramming. The minimap shows which side it is sโฆ
Crew: the rescued get to work Until now, rescued survivors just rode in the locomotive back to base. Now they work โ right in the run, from the second you pull them out of a shelter. What it is The crew is the people riding with you right now. Pull someone outโฆ
A major update to the strategic layer: Global map overhauled โ new globe visuals, reworked lighting and background, invasion point beacons, faction icons, a map legend, and an improved sector info panel. Save system added โ your campaign progress is now saved:โฆ