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Final Update Before the Demo LaunchesSummoners of Soulstonia, thank you for taking part in the Steam Open Playtest!This chapter is almost over, but the next one is about to begin.Your feedback and playtime throughout the Playtest helped uncover bugs, highlightโฆ
ChangesSummoners now share bank spaceTutorial quest objectives have overlay instructions for idle goals to help new players better understand the idle goals interfaceImproved speech bubbles fontColor coded equipment skill requirements in their item tooltipsColโฆ
ChangesImplemented the gear stats info modal in the equipment panelIdle goals now check for both empty inventory slots and a valid stackable slot before bankingGoals tab now only highlights during create idle goal tutorial quest objectivesPrevented thieving frโฆ
ChangesImplemented search bar in the create goals panelImplemented progress bars with percent of quests completed in each region to the quests panelImplemented aan act break narrative screen fade moment at the end of each region's main campaignGoals progress iโฆ
ChangesAdded various insects to each regionAdded lily pads floating on top of the waterAdded swarms of fish, coral reef and algae underwaterAdded seasons (winter, spring, summer, autumn)Implemented seasonal temperature in each regionSome trees turn color durinโฆ
ChangesImproved Nightspawns hostility detectionImplemented camera shake when characters take damageImplemented compare tooltips for equipmentHostile enemies now have behavior state icons above their headsImproved character soft collision, especially for summonโฆ