Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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84% positive of 19 · Positive · Live from Steam
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Escape: Close Call is an adrenaline pumping driving game which rewards near crashes with style points, encouraging risk and thrill seeking. Escape enemy vehicles increasing in difficulty while completing missions, maneuvering through the landscape, and earning coins to upgrade your vehicle with weapons.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 84% today (19 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone! It's been a while but we've updated the game with gameplay tweaks and various improvements. We noticed not many players have managed to escape so we improved the tutorial and made the game overall slightly easier, but without taking away from the …
Hi everyone! It's been a while but we've updated the game with gameplay tweaks and various improvements. We noticed not many players have managed to escape so we improved the tutorial and made the game overall slightly easier, but without taking away from the …
Hi! Sorry for taking so long since the last update but we are working on a new patch that fixes many of the issues brought to our attention (thanks everyone for the feedback), especially those involving controller input and UI when not using M&K, or in VR Mode…
Hi! Sorry for taking so long since the last update but we are working on a new patch that fixes many of the issues brought to our attention (thanks everyone for the feedback), especially those involving controller input and UI when not using M&K, or in VR Mode…
Hi guys! From when we first released Escape a lot of comments we received were on how difficult it is. We deliberately made the game challenging and satisfying, but at the same time we noticed some player missing out on many of the game's features and then qui…
Hi guys! From when we first released Escape a lot of comments we received were on how difficult it is. We deliberately made the game challenging and satisfying, but at the same time we noticed some player missing out on many of the game's features and then qui…
We added full controller support for Escape and fixed some GUI bugs. The launcher options (resolution, quality) have been moved in-game, and you can play the entire game using a gamepad without keyboard and mouse. If you want to remap input keys or still see t…
We added full controller support for Escape and fixed some GUI bugs. The launcher options (resolution, quality) have been moved in-game, and you can play the entire game using a gamepad without keyboard and mouse. If you want to remap input keys or still see t…
In celebration with the Oculus Rift CV1 release, we added support for VR in Escape! You play normally with the VR view occupying the top down camera like in regular play, although by looking around you can actually see enemy vehicles driving towards you from f…
In celebration with the Oculus Rift CV1 release, we added support for VR in Escape! You play normally with the VR view occupying the top down camera like in regular play, although by looking around you can actually see enemy vehicles driving towards you from f…
Hi everyone. Escape has been on the market for three days now, and during this period we received a lot of feedback and got a general idea how people played the game and what we thought they did right and which features we thought they missed out on. We have a…
Hi everyone. Escape has been on the market for three days now, and during this period we received a lot of feedback and got a general idea how people played the game and what we thought they did right and which features we thought they missed out on. We have a…
Hi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the p…
Hi guys. We are extremely excited to finally release Escape! We tried to the best of our abilities to make the game as engaging and challenging as possible, and feel the end result is a game that is both fun and addictive. For choosing the price, we feel the p…