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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update is minor, most of the changes are for the playtest instead of the demo, but there are a couple notable things:The "Reflect" and "Energy Bind" effects will now stack, allowing cards like the Beholder and Mirror to double their effects.Rune levels st…
This update is minor, most of the changes are hidden, for an upcoming playtestFixed issue that caused certain cards to not be free when the should be free to obtainMinor rebalance of various blessingsAdded 2 new relicsAdded game loading barVarious aesthetic ch…
This update is focused on addressing some lingering design issues with blessings.The requirement to unlock the next blessing column is no longer based on a specific singularity amount. Instead, a certain blessings must be purchased to unlock the next column.Th…
For a while, there has been feedback that the game is too abstract. This update attempts to address this by representing trials as an opposing card. This will hopefully give players a way to understand the premise.The blessing that used to add the starter card…
ChangelogUpdated game engine versionHandful of tooltip fixes and improvementsAdded a dropdown to allow upgrading more than 1 level at a timeRune level visuals on the card have been adjusted for higher levelsNerfed the trident relicNerfed the Candle card's abil…
For those that played the latest versions of the Itch.io demo, the Steam demo is similar in terms of content.20+ unique cards5 trialsApproximately an hour or two of playtimeThe Playtest will now pivot to test the latest changes and content soon. If you are int…
For those of you interested in playing the game (in a less polished state) and giving feedback, the signup for the Playtest is available, and I have begun giving a percentage of people access.This phase of the playtest will be for the upcoming Steam demo which…