Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes & Map Adjustments Fort Anchor Spawners: Fixed enemy spawners on Fort Anchor that were failing to trigger in some areas Fort Anchor Cleanup: Removed obstacle boxes from the Fort Anchor mapspacing Ammo Station Collision: Fixed enemies getting stuck inside …
Fixes & Map Tweaks Fixed Magma Lagoon map secret: Made it possible to complete the color sequence to trigger the volcano event Box Choi Adjustment: Temporarily disabled the dash ability on Box Chois to prevent them from getting stuck inside walls Weapon & Item…
Balance Changes Heavily nerfed the "High Roller" perk Slightly increased the prices of all perks Made "Tomato On the Loose!" and "Tomato Prison Break" objective circles stay larger for longer Tier 3 weapon ammo can now be restored after reaching Round 40 Grena…
FixesFixed ammo/grill station not showing correct ammo after looking at it with 1 gun and switching while still looking at itFixed the piercing of the bullets, it now works perfectlyFixed aiming in when running bugFixed AppleCrossbow spawning 2 explosions if h…
UI & Ultrawide Support Ultrawide HUD Fixes: Redesigned both the wave counter and points UI elements to scale properly on ultrawide monitors Powerup Active Timers: Added dynamic HUD duration ui at the bottom of the screen to track active powerups (such as Doubl…
Fixes & Collision Improvements Bullet Collision Overhaul: Fixed bullets lacking collision radius Multi-Hit Fixes: Ensured bullets can no longer hit the same enemy twice, and piercing projectiles no longer register multiple hits on dying/dead enemies Burnt Sauc…
Fixes & UI Improvements Screen-Clamping Popups: Faraway enemy icons and objective markers now clamp smoothly to the edges of your screen so you won't lose track of off-screen targets Interactable Highlighting: All interactable objects now flash to provide clea…
Fixes Weak spots are now visually clear and consistent across models (especially Meatballs) Cleaned up illegible hitboxes Added greyed-out "0" damage popups to confirm hit detection while using a perk like "Sharp Palette" Fixed Perk Descriptions: Corrected typ…
Fixes Fixed piercing logic on bullets going in random directions Fixed Apple Crossbow spawning 2 explosions on direct hits Fixed bug where ADS while running messed up the view Fixed interaction bug where ammo & grill stations wouldn't update weapon stats on sw…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.