Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added a microphone sensitivity setting and increased the default sensitivity Bug fixes: - Fixed the two handed gripping. In some cases you were not able to grip the weapon with 2 hands previously - Fixed the enemies teleporting - Fixed the boss getting stuck iโฆ
- Fixed another crash that was happening on Quest - Improved Quest version ragdoll physics. - Added a game version check so that you get notified if you are playing on an old version of the game.
- Fixed a crash - Adjusted networking settings to cause less FPS drops for the Quest 3 standalone when playing in multiplayer Quest 3 standalone only: if you had a very high ping to the host player, your FPS would drop a lot because probably the weak CPU gets โฆ
- Hopefully fixed the random crashes that were happening only on the Quest standalone version. Let me know if they still cause issues. - Reworked the dungeon layout: The dungeon maps were previously divided into 2 parts to improve Quest 3 performance. That is โฆ
I have deleted all your save files so that you can give me feedback on the balancing of the game. - Fixed the occasional lag spike with the scorpion's death - Fixed the reported crashes - Fix the bug where the spell shop's items were hidden before you switchedโฆ