Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 5 · 5 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Mix light. Discover color. Idle forever. Place geometric nodes, connect them, and watch colored orbs flow through your factory. Combine primaries to create 256 named colors — each one waiting to be discovered.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (5 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Live on the preview build: Zen Mode! A new game mode that allows you to combine colors without the pressure of having to make money, or remember complicated color combinations.All nodes are unlocked from the start of the gameThere is no currency in zen mode. Y…
CI/CD Implementation, Github actions, open source license file
Recovery Orbs Added wandering color orbs that appear when you're broke and can't earn. Click for 50 Light. They vanish once you can afford a Seller. This prevents softlocks after prestige when escalating Seller costs could trap you with zero options. Thanks to…
After a prestige, it is possible to spend down to 0 before purchasing a seller, so it is never possible to earn Light. I plan on implementing a fix for this over the weekend. I don't know what that fix looks like yet, maybe a true idle-esque Click-For-One-Curr…
There is now a setting in the Video section of the settings menu to allow for scaling the UI up (or down you mad lads). Mostly implemented for High-DPI displays / 4K accessibility. Thanks to VoidEternal on Bitcraft for the feedback / idea!
🎨 Huebound is Now Open SourceToday I'm making Huebound's source code publicly available, and I want to share why.Huebound is an abstract idle factory game about mixing colors — place geometric nodes on an infinite canvas, wire them together, and discover all …