Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone! It’s been a while since our last update, and we’re sorry for the silence! Development has continued behind the scenes, and we’re finally back with some exciting news: we’ve just released a major demo update for Planet No More on Steam! As we get c…
Hi everyone! First of all, this devlog is arriving a little later than usual. Friday turned into a very busy day, and by the evening we ended up celebrating with some of the other teams sharing the same game development ecosystem. We had a great time, but that…
Hi everyone! We’ve had an incredibly productive week as we’ve officially implemented the fourth and final currency to complete our game's economy: Comet Orbs. We are really excited to see how this final piece of the puzzle changes the way you approach upgrades…
Hi everyone!As promised last week, we've officially started building out the new currency systems that will add deeper layers to Planet No More's economy. The first one is now fully functional, and it's designed specifically around your most direct tool: the c…
Hi everyone!We have some absolutely massive news to kick off this week's update. We officially signed a publishing deal! Planet No More will now be published in partnership with Rogue Duck Interactive and GamerSky Games, so we couldn't be more excited about th…
Hi everyone!We’ve been working at full speed on the game this week. Our UI artist just headed back to their hometown for a well-deserved summer vacation. Meanwhile, the weather outside is scorching hot, our office AC is running cold, and I’m dealing with a bit…
Hi everyone!This week, we kept our momentum going by deeply focusing on refining the core game loops, expanding player options, and squashing some nasty bugs. Our main goal lately has been to introduce mechanics that give you more control over your resources d…
Hi everyone!This week, we officially kicked off full-scale development for the full release! We’ve begun implementing core features that we’ve been planning for a long time, starting with an expansion of our Comet system. On top of the two existing comet types…
Hi everyone!This week, our main focus shifted toward the future as we began mapping out our path from the demo to the full release. We’ve been carefully evaluating all the incredible feedback from our players, investigating known bugs, and tackling performance…
Hi everyone!This week we took a little break because of the national holiday.Also, we released Planet No More Demo on Steam and the feedbacks are A-WE-SOME!!! We have reached 500 wishlists in the first 3 days... Thank you again for all the wishlist and support…
Hi everyone!The moment is finally here. We are incredibly excited to announce that the Planet No More Demo is officially live and ready to play right now on Steam!After weeks of polishing, updating systems, and running early tests, you can now dive in and star…
Hi everyone!This week has been incredibly busy and rewarding. Before dropping our demo on Steam, we decided to launch it early on Itch.io, galaxy.io, and IncrementalDB. Our main goal was to gather fast feedback, catch critical bugs, and buy ourselves some time…
Hi everyone!Our first playtest has officially ended, and what a productive day it was! We had friends and fellow developers dive into the game, and they left us with pages of feedback. We spent the beginning of this week huddled up, studying every note to deci…
Hi everyone!It’s been an exciting week for Planet No More. Since opening our Steam page, we’ve been hard at work getting the first playable demo ready. Here is a look at what’s been happening behind the scenes.UI & Visual OverhaulWe have almost entirely redesi…
Works great on Steam Deck. Results from Valve's own testing.