Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 15 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Manage the most unpredictable resource - people - in this WASD tycoon! Plan projects, hire a dream team, assign tasks to specialists, and monitor the budget while upgrading your office. Balance between team burnout, complex contracts, and the wrath of upper management.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everyone!I'm back in touch, because it's time for another update! This time I think I'll be a bit shorter. As always, I want to start with a thank you. The number of reviews and sales keeps growing, and so does the audience and the number of DMs XDAnd I'm r…
Hi everyone!It's time for the next update. But before I start listing what's new in the game, I want to thank my audience.Project Manager SIM has passed 500 copies sold! I'm really proud of that result and glad you enjoy what I'm making. Did I expect this much…
Hey everyone! I wanted to write this post once I hit 500 copies sold, but I really can't wait to share a little teaser of the next update, so here we are XD Thank you for 450 copies sold! That's an incredible amount of support for my Early Access project. And …
Hey everyone!Well - I finished a bit faster than planned. Not because I cut planned features from the update (they were too hard). But because I did a great job and tried really hard. Thank you.So, the new update IS ON! It's called "I AM A HUMAN."Why that name…
Hello everyone!Well, next week is going to be a big one — Steam Next Fest is about to begin. I want to show off a little bit of what I managed to finish right before the festival.What's new in Update 0.45 (TL;DR):1. We can finally touch grass!Yes, the "outside…
Hey everyone!The playtest ended 2 weeks ago, and all this time I've been going through the feedback you left. Thank you all so much, it gave me a lot to think about and tweak.In this update, I want to share what I've managed to get done for the demo release, w…
Hey everyone!Today's news is a small one - more emotional than substantial. It's been just a few days since the Early Access launch, and Project manager SIM has already been bought 200 times. For some, that's probably a funny little number, but for me it's 200…
Hey! Steam's algorithms noticed me somehow, and now I'm getting way more page views, wishlists, and feedback.And I'm really happy about it. You've thrown a ton of ideas at me on how to make the game better, and that's exactly what I want to talk about a little…
Hey everyone!And straight to the main point. As you've probably noticed - I'm releasing the game into Early Access on July 30. I didn't exactly plan this from the start, but the moment I began getting feedback on my demo, I realized that developing a game toge…
Hi everyone!This is a momentous day for me because I've taken another step forward. It might not be a huge one on an industry scale, but it's incredibly important to me personally! The Project Manager SIM demo is officially out, and I really hope you enjoy it.…
Hey everyone! So, I'm finally launching my first playtest ever. It's pretty nerve-wracking.I've already conducted some closed local playtests and tweaked the game based on the results, but those testers might have had a personal motivation to smooth things ove…