Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Demo Launch & Playtest Closing: Save Data Carries Over
Added a series of Acceleration Modules, allowing the game to be accelerated by up to 50%. As a difficulty option, this module provides a small extra experience boost. Equipped with an Auto-Speed adjustment feature that automatically reduces the acceleration ef…
After reviewing the Achievement Version, a day of playtesting revealed that the overall stage difficulty was significantly lower than intended, lacking the tension required for a survival experience. Consequently, the difficulty across all maps has been increa…
Character AdjustmentsBlacksmith: Enhanced.Survivor: Minor adjustments.Crazy and Miner: Adjusted. Added negative attributes while significantly increasing positive attributes to improve character playstyle differentiation.New Character: Overlord – A new charact…
Fixed Luck talent's item weight bugs
Mechanics Updates Elite monster chests no longer obtain items, changed to obtaining Gold and EXP. Increased the shop price growth curve. Increased the probability of high-tier items. Reduced the overall difficulty curve. Gold pick-up range increased again. Mem…
Gameplay Adjustments:Increased base enemy countReduced restrictions on certain enemy-spawn itemsIncreased Shop prices accordinglyAdjusted Reroll costs and growth scalingSynchronized Pierce counts for bouncing weaponsIncreased early-game strength for most weapo…