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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
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Starting a project from scratch is kind of terrifying.Between You, Me, & the Trees was the first project I worked on as a project leader, so I got to see the whole thing happen from basically nothing. I learned a lot from leading the team, but honestly, I lear…
Meetings are not fun. Or at least, they’re not supposed to be.Somehow, team meetings for Between You, Me, & the Trees were a blast. Every meeting felt a little like a holiday. We got new art asset presents, celebrated what we had accomplished that week, and wa…
I think the biggest breakthrough for me was when the narrative, art, and gameplay finally started to click together.Early on, it felt like I was juggling a bunch of separate pieces. I had a story I cared about and gameplay that worked, but they didn’t quite fe…
This is the first in a series of developer and creator diaries for The Things Left Behind. Through these posts, we want to share honest insight into the creative process behind the game, the struggles, breakthroughs, frustrations, and moments of pride that sha…