Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 2 · 2 user reviews · Live from Steam
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Paintey is a freeform do whatever you want painting simulator! You can paint everything from your face to the entire environment.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey! Just a small update. Patch notes: Upgraded to Unity 5.4.0f3, was 5.4.0b23. Removed adaptive quality rendering as it was actually NOT helping performance and was slowing down the game in general, not sure what happened there but once I get it working again…
This update (Theoretically) fixes Splatbattle mode! :) Fixed torso not showing up for other players Fixed crank-based paint cannon glitching out Fixed end of round not sending other players on the server to the score/results room I hope I've fixed all those th…
Update 7! This update adds the Splat Battle gamemode with 1 map. This will be expanded upon if enough people like it so let yourself be heard! Update notes: Added SplatBattle1 and map selection to online server creation. Splatbattle is a gamemode very much lik…
Update 7! This update adds the Splat Battle gamemode with 1 map. This will be expanded upon if enough people like it so let yourself be heard! Update notes: Added SplatBattle1 and map selection to online server creation. Splatbattle is a gamemode very much lik…
Update 6! Update time folks! Update notes: Added online multiplayer! - Yes, it’s finally here! Starting the “Online” card takes you to the server browser, the server browser still looks a bit rough but I will be refining it in future updates, it’s functional a…
Update 6! Update time folks! Update notes: Added online multiplayer! - Yes, it’s finally here! Starting the “Online” card takes you to the server browser, the server browser still looks a bit rough but I will be refining it in future updates, it’s functional a…
Hey folks! You might have noticed the lack of updates recently, this is because I have been focussing my efforts on "Climbey", my entirely climbing focused game. I'm only one guy doing *everything* on my games, so I have to be careful not to spread myself too …
Hey folks! You might have noticed the lack of updates recently, this is because I have been focussing my efforts on "Climbey", my entirely climbing focused game. I'm only one guy doing *everything* on my games, so I have to be careful not to spread myself too …
Hey! Just a small update. Patch notes: Upgraded to Unity 5.4.0f3, was 5.4.0b23. Removed adaptive quality rendering as it was actually NOT helping performance and was slowing down the game in general, not sure what happened there but once I get it working again…
This update (Theoretically) fixes Splatbattle mode! :) Fixed torso not showing up for other players Fixed crank-based paint cannon glitching out Fixed end of round not sending other players on the server to the score/results room I hope I've fixed all those th…
The last update included Splatbattle mode but I couldn't test it properly before releasing, I've just found out it still has quite some bugs so bear with me while I fix them ASAP......
The last update included Splatbattle mode but I couldn't test it properly before releasing, I've just found out it still has quite some bugs so bear with me while I fix them ASAP......
Hey folks! Just a quick update. (In case you missed the previous multiplayer update patch: http://steamcommunity.com/games/445050/announcements/detail/961900216337718939) Now that I finally have multiplayer in my game I'm working on making a proper gamemode fo…
Hey folks! Just a quick update. (In case you missed the previous multiplayer update patch: http://steamcommunity.com/games/445050/announcements/detail/961900216337718939) Now that I finally have multiplayer in my game I'm working on making a proper gamemode fo…