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GRASS Playtest Update โ Oct 8 Hey y'all! We've got a really big update coming tonight, with a couple more to follow before our demo release next week. When the demo goes live, it'll bring two brand-new contracts and a handful of other things you haven't seen yโฆ
Hey y'all! Hope everyone's having a great weekend! Playtest Update Is Live We just pushed a small update to the playtest build: Fire behaves more consistently, and plants that were reacting oddly to burning are fixed. The water sprayer behaves more consistentlโฆ
Hey y'all! Happy Saturday! Sorry it's been a minute since the last update. I took a little break last weekend, but this weekend I finally got in and knocked out a bunch of the fixes y'all have been reporting, plus some quality-of-life stuff.I've also been headโฆ
Hey y'all, big playtest update just went live! Couple of major changes I'd love your take on. Also there's now a dog-petting leaderboard. More on that in a second. Stars have been removed (kinda) Early on, GRASS was designed a bit more competitively. But the mโฆ
Hey y'all, hope everyone had a great weekend. New playtest build is live! Come join the DISCORD! The multiplayer fix This is why you're getting the build early. Turns out the issue was tied to host migration, so if your host bailed or rejoined the room, it couโฆ
Hey all! Big playtest update landing today, and a couple of announcements to go with it. ๐ Something Big on Monday We've got a big announcement on Monday, August 10th at 3 p.m. Central, livestreamed on our Twitch channel. Can't say much yet, but there are somโฆ