Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Prevent PDT targeting swarm through planet Fix broken ADV material storage Persist Tutorial and Sandbox settings between game launches Park ships near station after undocking More useful thermal information in Thermal Overlay view Additional small UI fixes
- Add note about power attenuation in tutorial - Add Sandbox ability to switch Attenuation values (Off, 3%, 7%) - Add missile launch radius visual - Add visual indicator for Build, Reclaim, and Unaffordable - Lower default attenuation from 7% to 3%, and added โฆ
- Adds a linear camera motion toggle - Improves stability of restarting after a loss condition - Fixes ship hold and madness carryover error
- Fixes bug where restarting from main menu caused issues with fleet - Prevents exploit of orbit adjustment tool on start - Adds a debug panel to add materials to station
- Fix issue where core modue is reclaimable, leading to station disappearing entirely - Fix reclaiming refund bug: reclaiming should now refund the costs of building
- Consolidate ship UI - Minor bug fixes - Clearer tutorial copy