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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
\Improved humanoid monster AI. Humanoid monsters now fire while chasing the player, but their accuracy is reduced during pursuit.\Added various new effects for items and firearms.Replaced the handgun with a weapon that better fits the Korean setting.The full v…
\Fixed an issue that prevented players from entering the game after character selection on some systems.Fixed an issue where monsters in the sewers could get stuck in walls, making them impossible to attack.\The dash cooldown is now displayed next to the playe…
\Fixed an issue where the frame rate would occasionally drop in certain situations.Fixed an issue where quest completion conditions were not updating properly.\Consumables can now be used directly from Storage.\Added Italian, Polish, Turkish, and Thai.
\Gamepad support has been added.Mouse side buttons can now be assigned in key bindings.Developer's Note Gamepad controls may still feel rough in places. If anything feels awkward or you have ideas for improvement, please let us know anytime on the Steam discus…
\- Added crouching. Press Ctrl with the default controls to crouch or stand up.- Crouching reduces recoil and bullet spread and speeds up reloading. Movement and dashing are restricted while crouched, and you cannot fire while crouching down or standing up.- A…
\- Fixed some translations that could be misleading or confusing.\- Fixed UI text not displaying in some languages.\- Fixed the shooting range area being detected as larger than its actual boundaries.- Optimized the shooting range HUD. This improves frame drop…
Hello, this is the Hollowcity development team.Hollowcity is taking part in Steam Next Fest: October Edition! Schedule: October 19, 10 AM PT – October 26, 10 AM PT (October 20, 2 AM – October 27, 2 AM KST)To celebrate, we've updated the demo to version 0.2.4.1…
Hello! The official demo for 'HollowCity: Escape From Seoul' is finally out.Our game aims to be a PvE extraction shooter with a relatively casual charm. We've prepared various difficulty options to satisfy everyone, from those who want a lighthearted experienc…
Hello, Survivors! This is the developer of HollowCity: Escape from Seoul. First, I would like to express my heartfelt gratitude to all the survivors who participated in our first playtest and shared their valuable feedback. Based on your insights, I am doing m…
Hello, everyone. This is the developer of HollowCity: Escape from Seoul. I am excited to share the news about our very first playtest.\Start Time: June 18, 2026, at 7:00 PM (KST)Duration: Approximately 10 days\ The top priority of this playtest is to ensure sy…
Hello everyone, this is StudioHeorang.We have been carefully listening to your feedback across our various community channels. Among the many suggestions, the most requested feature for our PvE Extraction Shooter was, without a doubt, the ability to survive an…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.