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A month or two back I penned a 1500 word whine about feeling too powerful in Blood of Dawnwalker. "Gimme a vampire sim in which I'm a pathetic vein-nibbling goblin," I wrote, using many more adjectives than that. Well, never let it be said that I'm biased agai…
Nacon и студия Teyon представили новый ролик Hunter: The Reckoning – Deathwish, посвящённый созданию и развитию главного героя. Игроки смогут самостоятельно настроить внешность охотника, выбрать предустановленный архетип или создать персонажа с нуля, распредел…
Hello Hunters,We all agree that the option to create your own character and play how YOU envision it lies upon foundations of every good role-playing game. Having World of Darkness’™ Hunter: The Reckoning rulebook as our backbone, our team of designers had put…
Студия Teyon, известная по RoboCop: Rogue City, выпустила новый дневник разработки Hunter: The Reckoning – Deathwish. В нём нарративный дизайнер Матеуш Дзяловский рассказал, как команда переносит механики настольных RPG в ролевую игру во вселенной «Мира Тьмы».…
Hello hunters, Celebrating this year’s Month of Darkness with our friends at White Wolf and Paradox we wanted to shed some more light (!) on one of the most important aspects of Hunter: The Reckoning – Deathwish, which is adapting the classic World of Darkness…
Hey Hunter,Thinking of those urban legends, yeah? It all starts with urban legends, slowly becoming uncannily true. For you, uncanny are the times when you thought of the night without… noticing.Picture this late Summer evening at Queens. You take a sip of a w…