Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Adjusted hit reaction mechanics.Changed the hit reaction when taking minor damage attacks. The shorter animation reduces the time the player is unable to act. Changed the game to accept buffer inputs during hit reactions. Recovery can now be canceled with norm…
Adjusted the guard gauge mechanics.Reviewed the damage calculation formula after finding that damage taken from enemies was higher than intended.Buffed the damage dealt upon a successful counter to match the above adjustment.Changed the player's initial guard …
Added counter effects for successful Shadow Dash and Stomp.Added text display behind the character upon a successful counter.Added a setup animation.Enabled damage to be dealt to HP.Other bug fixes and adjustments.Fixed a bug where enemy blend animations would…
Adjusted character guard mechanics.Adjusted the timing of parries to be as fast as possible.Adjusted the parry duration accordingly.Changed the behavior when holding the guard button.You must now release and re-press the guard button to re-apply the parry wind…
*Note: This update is for informational purposes onlyIt will be included in the next update. Adjusted character attack motionsChanged normal attack and step attack motionsReduced post-attack recovery framesFixed combo counterStep attacks now transition directl…
Changed the character death presentation.Added a button interface when eyes are closedAdjusted the input window for each buttonAdded character voicesFixed character death animationsFixed a bug where retrying could sometimes failOther ChangesOur goal is to ensu…
Playtest #1 starts May 2!This test aims to gather information to improve gameplay and quality.Join the Playtest via the link below. Open to everyone!The current test content is under development and subject to change. If you have any feedback or bug reports, p…