Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 3 · 3 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Meme Cards: Chaos Deck is a meme-fueled roguelike deckbuilder where traditional Chinese culture crashes into internet absurdity. Build wild decks from meme-powered cards, defeat bizarre enemies, climb a twisted pagoda, and uncover the secrets hidden beyond the mist across repeated runs.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (3 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
1. Added new **Deities** and **Blessings**. 2. Improved the English and Japanese translations. 3. Improved some in-game text and wording. 4. Fixed bugs affecting some Blessing effects.
Added new random events. Completed localization for multiple languages. Fixed bugs. Other adjustments: - Adjusted the effect of the "Iron Shirt" status: Damage taken is now capped at 10. Stacks will gradually decrease over time. - Checked and updated cards/ene…
新增一系列新的法宝 Bug修复 修复了部分卡牌重复数增加时仅生效一次的bug 修复了部分卡牌效果内容显示不全的bug 修复了部分卡牌显示的关联buff错误的bug
增加了27张新牌。 涉及各种新机制,欢迎体验
开通了云存档 优化启动流程,缩短了游戏启动所需时间
# Bug修复: - 修复 赐福“神力锻体” 的效果文本显示不全的bug # 平衡调整: - 艾疣梅逝的:添加中毒效果 - 你已急哭:将高温时打出添加的debuff效果调整为“易伤” - 麻的增伤效果:每增加一层,最终中毒伤害增加5%。(指数增长) - 增强“星舰”卡牌,将过热辐能限定在上限,不会超出上限。这样过热、散辐、过热的循环会更流畅。 - 上调“终结者导弹” 的伤害数值 - 降维打击效果调整: 去除“若高温时打出XXX” 效果分支,添加新效果:每进入一次过热,重复+1。 - “集火” 增强:若造成击杀,此牌…
当前版本内容:10个人物全部完成(比Demo 版本多5个),每个都有不同的机制特性和体验完善了召唤体系(可以召唤一个前排一个后排)完成了“收容”体系——将怪物敌人收容并作为队友重新召唤的类宝可梦玩法完成了3个最终BOSS: 贪、嗔、痴新增了部分有趣的符文(百变符文、勇气符文、独狼符文等,欢迎品鉴)增加了一些卡牌、道具做了少量平衡调整优化(后续的优化将会结合玩家实际体感反馈慢慢调)修复了部分问题未来更新计划:7月-9月:BUG修复更多有趣的符文更多神明赐福更多事件更多卡牌、更有趣的机制更多怪物平衡调整(以加强为主,除…
机制、平衡调整:增加了卡牌的升级选项,卡牌可以在休息处进行升级在牌库中查看牌时,可以打开左下角的查看升级模式,查看升级前后的卡牌改变卡牌升级时弹出toast 提醒后面会出更多和升级相关的事件运可以提高遇到升级卡牌的概率调整了房间的生成逻辑,第一层房间固定为战斗房间商店删牌机制调整:每个商店房间最多只能删一张牌,刷新商店不再重置删牌次数。降低了宝箱房间的金币收益,100金币 -> 42金币。之前避战拿法宝+100金币确实有点超模了休息室选项增加:卡牌升级:选择一张卡牌升级。(常驻选项)寻宝:获取随机法宝。(法宝稀有度…
Bug修复修复了部分场景下卡牌伤害预览、击杀预览不能正常显示的问题。修复战斗中弃牌时,“奇巧”牌没有显示出高亮激活状态的bug数值&机制调整增强了部分精英怪的强度,让精英战的风险和收益更加匹配。添加了解锁机制,部分卡牌、法宝随战斗解锁,通关章节越多,解锁越多。下调了战斗房间出现的概率(之前上调后,可能一次出现太多精英堵门)UI 调整调整主菜单界面调整卡牌UI布局调整卡牌属性的icon文本调整:部分关键词改名,更贴近杀戮尖塔中的命名体系,方便尖塔玩家理解记忆投掷 -> 奇巧自动护盾 -> 覆甲卡牌的关键词调整“爆燃”…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.