Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update fixes a lot of the bugs which sneaked into the 0.6.0 update. The full changelog is this:Firecrystals (transmuted and otherwise) are no longer emptySaved crystals no longer lose their nodes on reloadDRILL works in a cheap machine corePumped lava staโฆ
This update comes with a lot of new fixes, a lot of new clarity (spellbook listing the spells you currently have, more indicators, etc.), and also a new blueprint menu, allowing you to save and paste your designs! You can also share your designs more easily noโฆ
This update most interestingly brings changes to how pressing malleable items (e.g. clay, sand, etc.) works. It also adds some nice quality of life (paths, code warnings, categories) and enemy (corpses, new pathfinding) changes.Here's the full changelog:Changeโฆ
This update mostly just fixes various bugs and typos, but also comes with a good number of changes to the tutorial and a change to how power works. Now, rather than your factory fully stopping on low power, it just slows down, proportional to the lack of powerโฆ
This update adds a few nice small improvements. Biggest addition is a popup history, viewable from the pause menu, which allows you to read any popups you previously witnessed.Here's the full changelog:Added popup historyAdd buildings to the mapImprove map navโฆ
This update just adds the ability to walk through water, which fixes the issue where you could be softlocked by spawning in water.
I feel like every update I say this has been our biggest update yet, but it just has been true each time! This update verily has been huge, and sets up a lot of what we're going to be working on for the rest of the game. Below I've outlined some of our biggestโฆ
This update brings a lot of new changes. I'll detail on the most interesting ones below, and at the bottom will list the full changelog.Wood automation!Wood has been the one annoying resource you weren't able to automate yet, despite being also one of the mostโฆ