Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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62% positive of 16 · Mixed · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A pixel art idle RPG built for pure progression. Defeat monsters, find Mythic gear, and automate your ascent from Squire to King. Build your village, prestige for massive multipliers, and watch numbers soar. No fluff, just deep incremental strategy.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 62% on 2026-11-01 → 62% today (16 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone! A quick patch is now live addressing the Steam achievement bug. If your 100% completion status got stuck due to legacy/removed achievements, updating and launching the game will now automatically clean up obsolete stats and restore your profile p…
⏳ "Unyielding Will" Bug Fixed Fixed a bug where the Survivalist / Unyielding Will achievement progress would get stuck or reset to zero whenever you Prestiged. It now correctly accumulates your total time played across all runs, and it also properly accounts f…
Hey everyone! A new update is rolling out right now with a focus on fixing equipment behavior and making the late-game achievements much more realistic. 💍 Ring Equipment Fixes Smart Equipping: Fixed an issue where equipping a new ring would constantly overwri…
🔧 Bug Fixes Magic Runes offline gains fixed — Runes earned while offline were being calculated correctly but not added to your total when you returned. This has been fixed, and all offline rune earnings will now be properly applied. Training Grounds max level…
Hi everyone, We have just released a quick hotfix (v1.0.4) to address a bug with playtime tracking and achievements: Unyielding Will (Survivalist) Achievement Fix: Resolved a critical bug where active player actions (such as purchasing upgrades, resetting, or …
Click Responsiveness: Fixed a race condition where fast clicking on Upgrades and Promotions (Squire, Knight, King) would sometimes fail or lag during active combat ticks. Clicks are now processed instantly and saved to the game state. Auto Rank Up: Refactored …
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.